![]() ![]() So much for another Epic freebie, i guess You'd think it should be easily resolved, too, I mean how many other games do you know of that show this behavior. ![]() It results in settings not saving, in the dreaded "profile has changed" error, and I'm willing to bet the "multiplayer session no longer available" issue reported here just now at also has to do with it. ![]() This, again, I think is folder access rights. With cloud saves disabled the game will not even save your settings (sound, graphics, keybinds etc.) to a local file so every time you log in your settings need changing. SOUND issues Modified on: Fri, 4 Feb, 2022 at 9:51 AM Missing sound in Dying Light 2 is usually caused by a different (unplugged) audio output being selected to play the video parts (the logos, the intro trailer, the opening sequence etc. I have also tried to put an exception in the "Controlled Folder Access" section of Windows Security. I have tried turning off cloud saves (doesn't help). New issue tracking mechanisms (safemode switch, additional logs, minidumps always, full dumps on request) Numerous audio compatibility fixes 1.2. This could be a Windows 10 access rights issue or an issue with the way the game tries to save to your save games folder. When you log out and back in it "finds" your old profile and your save is there again. The problem is that the new profile doesn't have your save game in (hence your latest save game disappears). The game is trying to save your checkpoint and it doesn't have the appropriate access to the save folder so it creates a new profile and throws you back to the title screen so you can load it. The audio mix is designed to create an immersive experience for the player, immersing them in the game’s world and story. This mix is composed of a variety of sound elements, including music, sound effects, and dialogue. This is all to do with folder access rights. Dying Light 2 on PS4 is an action-adventure game that features an immersive audio mix. This explanation by user Larzoapso at seems plausible to me: ![]()
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